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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BNG {
/// <summary>
/// Convenience methods you can use with VRIF
/// </summary>
public static class ExtensionMethods {
/// <summary>
/// Returns true if given key is held down. Calls "InputBridge.Instance.GetControllerBindingValue(binding)"
/// </summary>
/// <param name="binding"></param>
public static bool GetDown(this ControllerBinding binding) {
return InputBridge.Instance.GetControllerBindingValue(binding);
}
}
}